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Tg interactive game project11/12/2022 ![]() I mostly don’t like the way it causes you to lose knowledge. Side note, I think it would be nice if you could take HWGA without AS, though that is mostly a matter of personal preference. It also doesn’t seem to interact with HWGA, beyond the later serving as a mechanism for the former to function. It’s probably worth noting that DW requires Here We Go Again, in addition to AS, but HWGA only grants 25 points, so DW still costs more than both of its prereques grant. ![]() Since DW only partially mitigates the effects of AS, it seems like it should cost fewer points than AS grants, to recognize the penalty you conintue to face. At the same time, Deadman Wonderland costs 55 points, while Aww Shit only grants 20, so if you take both you will end with both a net penalty and significantly fewer points. Unless I’m misunderstanding something, it’s main effect is to reduce, but not eliminate the effects of Aww Shit. – Deadman Wonderland seems overly expensive for what it does. Changeling might also benefit from being closer to the species section, but a button that can let you quickly jump back and forth might work better. It would be a lot more convenient if placed at the beginning or end of the body details section. ![]() – Unusual Aesthetic is a bit inconvenient, since you must scroll down quite a ways to find it and then scroll all the way back up, and unselect your old choices, in order to pick your new colors. If you don’t mind, I have a few thoughts on layout and balance: More than that, this is definitely the best implementation of an interactive CYOA I’ve seen and I’m looking forward to seeing how it expands. This is definitely one of the more interesting CYOAs I’ve played, and one of the few I keep coming back to. ![]()
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